<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Ipod on Rik Kisnah - Blog</title><link>https://www.rik-kisnah.ai/tags/ipod/</link><description>Recent content in Ipod on Rik Kisnah - Blog</description><generator>Hugo</generator><language>en</language><lastBuildDate>Wed, 09 Jul 2003 00:00:00 +0000</lastBuildDate><atom:link href="https://www.rik-kisnah.ai/tags/ipod/feed.xml" rel="self" type="application/rss+xml"/><item><title>iPod Integration Journey: From Dream to Modular Architecture</title><link>https://www.rik-kisnah.ai/posts/ipod-integration-journey-2002-2003/</link><pubDate>Wed, 09 Jul 2003 00:00:00 +0000</pubDate><guid>https://www.rik-kisnah.ai/posts/ipod-integration-journey-2002-2003/</guid><description>The Dream: Phone as Music Player iPod shipped May 2001. By May 2002, it was already a phenomenon. At Motorola Design Center Singapore, we asked: what if your phone was the iPod?
Not &amp;ldquo;what if your phone had an MP3 player.&amp;rdquo; But: what if the form factor, the UX, the simplicity—all of it could live in a Motorola handset?
Over 15 months, I learned that modular architecture beats monolithic design every time.</description></item></channel></rss>